Battle Kid 2: Mountain of Torment
This is the sequel to Battle Kid that began in July of 2010.
I had always hoped to do a followup game and I was able to complete it after about 2 years.
Taking what I had learned from the first game, I was able to do a lot of things more efficiently.
The amount of feedback I received along with watching let's plays really gave me insight on how to
improve aspects that the first game may have been lacking.
The end result is a much bigger game and I'm pleased with the end result.
Battle Kid 2 was released on December 15, 2012.
Inspired from "I Wanna Be The Guy" and other classic platformers, this game follows the same format of having a large map in Metroidvania style where one has a large map to freely explore and must venture to various parts of it. You always die in one hit (3 hits for easy difficulty), but there are unlimited lives and a password system that allows you to continue where you left off. In total, there are over 650 rooms, 25 enemy types, 13 boss battles, 42 music tracks, and more bonus features this time around.
The adventure continues! Will the torment get to you?
Product info & demos
The product comes in a transparent teal plastic shell, color manual, box, and an art booklet. Optionally, you may request a cart and manual only release to save some money.
Product photo gallery
Listed below are videos I made showcasing development of the game. All links will open in a new tab.
- Official trailer
- Demo video #6 - showcases revised intro stage and scenes
- Demo video #5 - showcases changed features, manual, and label art
- Demo video #4 - showcases intro stage and preliminary cutscenes
- Demo video #3 - showcases new features and another area
- Demo video #2 - showcases 3 areas
- Demo video #1 - First area & boss
- Old engine demonstration video
All links will open in a new tab.